I have been interested in animation from creating flip books and building zoetropes as a kid. As an undergraduate in visual communication I became interested in interactive animations through my work in Quicktime VR, Flash, Macromedia Director, and video production. For much of my time in the industry, I assisted attorneys in visually portraying their case through interactive and linear animations. When I went back to school for my MFA in Graphic Design, I became passionate about Cinema 4D and creating 3D linear animations, which also has application in print design. I am thankful to have had the opportunity to be the editor on Anson Call's Cinema 4D fundamentals book and tutorials.